Lvl 1 Jammers - roll technology and wits, each success produces a power level for jammers
Lvl 2 Gremlins - roll tech wits, each success dictates the duration for manifestations of glitches, gremlins, oddities happening in technological equipment around the vampire, or in a localized area dictated by the vampire
Lvl 3 Power Drain - causes power loss to objects in a radius dictated by success
Lvl 4 ??
Lvl 5 EMP