World of Darkness: Tenebris Raptis
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World of Darkness: Tenebris Raptis

This is a OWoD Revised IRC RPG set in the dark future of 2095. On irc.darkmyst.net
 
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 Psychic: Clairvoyance

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Avy
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Posts : 421
Join date : 2010-01-30
Age : 47
Location : Australia

Psychic: Clairvoyance Empty
PostSubject: Psychic: Clairvoyance   Psychic: Clairvoyance I_icon_minitimeFri Jul 02, 2010 3:48 pm

A clairvoyant has the ability to cast his senses away allowing him to perceive people, places or things at great distances. With this power the psychic remains conscious of what is going on about him though it can often be confusing to concentrate on both. The degree of familiarity the psychic has with the target may raise or lower the difficulty ( by plus or minus 1 or 2). Once the psychic locks on to a target he can then pan to view around allowing him to see just about anything in the immediate area.


Roll: Perception + Awareness (Cool

*

The character can see things, though the images are hazy and dreamlike. The character can extend his senses into just the immediate area, approximately a mile from his body.


**

The character can see clearly through remote sight and can faintly hear. The range of perception is now anywhere in the immediate five to ten miles, depending on the number of successes. (1 = 5, 2 = 6 miles etc)


***

The character can see and hear clearly at a distance. He can also ‘touch’ things at the remote site, though his sense of touch is vague, as if he were wearing heavy gloves. (He cannot move things.) The character’s range expands to ten miles per success rolled.


****

The character can clearly see, hear and touch at range. Additionally, he can detect strong odors. The range is 100 miles per success.


*****

The character can use all five senses clearly and can perceive things up to 1,000 miles away per success rolled.
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